Airborne (Experimental 3D)

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Uploaded by: tunmi13

Upload date: 11/1/2025

Description:

This is not Dolby Atmos. It's just me experimenting with 3D track placement. I grabbed all the stems, then spatialized them with Dear VR Pro.

Comments

  • Aedion - 11/01/2025

    Very nice! I think some other parts would be cool to position too. Like the snare and hi-hat. The kick is hitting too hard in my opinion. Like it's too dry, maybe? Sorry if I confused anything there, I'm not good with music vocabulary.

  • tunmi13 - 11/01/2025

    Yeah I think I set the distance too close. My bad.

  • tunmi13 - 11/01/2025

    The snares are actually positioned. They are stacked. One snare is on the left, and one is on the right.

  • bscross32 - 11/01/2025

    @Tunmi, what I do in such cases is to duplicate the track. So in this case, the snare, then I will nudge one track to the right by a few milliseconds, sometimes even less than one, which will make it pop more. You're trying to induce a phase shift. If you've already got stacked snares, then just nudge all the items on one or the other by just a tiny little bit. Pulling this from a Dan Worrall video: remember that delay always means phase shift, but phase shift doesn't always mean delay.

  • vrivri - 11/01/2025

    this plugin is great. just wanted that wall positioning could work as expected. this way we can make our own ambiences.

  • tunmi13 - 11/01/2025

    @ironcross32 Ah, okay. Thanks