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Disney Plug 'n' Play - Donald's Golf Tournament | Played 38 times | No favorites

I used to own this little thing when I was a kid. it was one of those units you'd plug into the back of your TV and then switch to an HDMI channel. Fun times.

nikolai uses the liquid level indicator longbow, followed by a pistol | Played 152 times | No favorites

This is something i created on August 15 of 2024. I wanted to screw around with my liquid level indicator I got from the braille store, and it does this weird thing where if you touch it when it's dry, it makes a sort of ticking noise. So I recorded it, and turned it into a weapon. And this was born.

Footwork | Played 54 times | No favorites

Montagem Miau | Played 93 times | No favorites

Shout out to Brazil.

A Day in Tunmi's Bedroom | Played 184 times | No favorites

Inspired by Paul / gigaSound. Yesterday and today were/are very cold days, with an extreme cold warning in effect. This is not top quality, but hope you still find my boredom funny.

Battle of the Hunter 2 (Combat Demo, Extremely Rough Draft) | Played 120 times | No favorites

This is an extremely rough draft of the combat system in Battle of the Hunter 2. Laieh is not actually supposed to be with you at the beginning, but I kept her with you so you get a sense of how combat will work.
There is still a lot of kinks to be worked out, and you will hear a couple of debug messages here and there to indicate this is still under lots of revision, but figured you guys would like to see the progress.
Thanks goes to Claude Opus 4.5 for helping me here and there, especially fixing a lot of my spelling mistakes and making grammar corrections, as well as advising me on things that I could improve detail-wise. This, of course, also includes coding a major part of the event and combat system, which exceeds my expertise by margins.

Hydrake's Death Sound - How it was made | Played 150 times | No favorites

Thanks to Mike for telling me about this, but this just goes to show how unique sound design truly can be when you experiment around with it.

My Legacy Methods of Recording gameplays | Played 59 times | No favorites

Sorry, the audio quality might be a bit degraded as I was recording from my Watch (hail Just Press Record / RecorderHQ, which ever you use).
How did you record games back then? A cable? An actual mixer? Or ph the methods I talk about in this recording? Let's hear it!

Jack Is Still Alive... Sort Of | Played 54 times | No favorites

Here is our little elf Jack. The one that got stored as binary data. Question is, can he even be restored?

Nanheim Steamroller - Carol of the Bells (Keyboard Drum Cover) | Played 67 times | No favorites

This took a lot of effort (e.g. quantizing my mistakes, slowing the tempo down to make it easier for me to play along, etc). But I got through it.
NOTE: This is not a full-fledged cover, and is more of a freestyle. There are missing elements in places. But I hope you enjoy it regardless.
Happy Christmas in advance.

Coming Soon! Christmas Dash - An audio game where you take on the role of an elf delivering presents on Christmas Eve | Played 96 times | No favorites

Oh no! Santa's fallen ill, and his sleigh is out of commission. With Christmas Eve upon us, someone needs to deliver the presents - and that someone is you.

You've been elected to deliver presents on foot. No other elf wishes to help. Why would they? They'd rather stay warm in the workshop making toys than run errands through the freezing snow. They'll leave that to you.

Your mission: run from house to house unnoticed, slip down chimneys, and place presents under Christmas trees - all without being seen. If word spreads that it's not Santa making deliveries this year, it's all over. The magic of Christmas depends on your stealth!

Hearthstone Battlegrounds 12-11-25 (Quillboar, First Place) | Played 31 times | No favorites

I sadly had to go before I could reach first place, but I left the game running when I went to school. Here is the remaining battles in log form.
COMBAT PHASE.
You face a tier 6 King Mukla with 30 health, 4 armor and 7 minions.
Sly Raptor 2 5 , Silithid Burrower 28 27 , Indomitable Mount 26 29 , Trigore the Lasher 24 62 , Trigore the Lasher 49 215 , Timewarped Ghoul-acabra 43 52 and Spiked Savior 15 9.
You won with 6 surviving minions.
Your opponent's Hero lost 4 armor and took 11 damage.
RECRUIT PHASE.
2 players died.
3 players remaining.
You got 1 Bananas.
Your Timewarped Bandit triggered. You discarded Fleeting Vigor.
Tavern tier 4 and 10 gold.
Geomagus Roogug, Witchwing Nestmatron, Crackling Cyclone, Humming Bird, Twilight Hatchling and Shiny Ring appeared in Bob's Tavern.
10 seconds remaining.
COMBAT PHASE.
You face Kel'Thuzad.
Golden Crackling Cyclone 98 78 Taunt, The Last One Standing 65 61 , Flaming Enforcer 86 94 , Flaming Enforcer 30 36 , Golden Bountiful Bedrock 22 38 and Gentle Djinni 4 5.
You won with 6 surviving minions.
Your opponent's Hero took 26 damage.
RECRUIT PHASE.
You got 1 Big Banana.
Your Timewarped Bandit triggered. You discarded Bananas.
Tavern tier 4 and 10 gold.
Sprightly Scarab, Freedealing Gambler, Bird Buddy, Treasure-Seeker Elise, Tavern Tempest and Shiny Ring appeared in Bob's Tavern.
10 seconds remaining.
COMBAT PHASE.
You face a tier 6 Tickatus with 10 health and 5 minions.
Rampager 15 12 , Spiked Savior 17 7 , Golden Silithid Burrower 71 40 Reborn, Golden Iridescent Skyblazer 136 82 and Golden Trigore the Lasher 75 455.
You won with 6 surviving minions.
Your opponent's Hero took 26 damage.
Your opponent's Hero died.
RECRUIT PHASE.
1 player died.
2 players remaining.
You got 1 Bananas.
Your Timewarped Bandit triggered. You discarded Bananas.
Tavern tier 4 and 10 gold.
Minted Corsair, Twilight Hatchling, Briarback Drummer, Patient Scout, Witchwing Nestmatron and Time Management appeared in Bob's Tavern.
10 seconds remaining.
COMBAT PHASE.
You face a tier 6 King Mukla with 19 health and 6 minions.
Spiked Savior 9 3 , Spiked Savior 21 15 , Golden Silithid Burrower 75 73 , Indomitable Mount 59 62 Reborn, Golden Trigore the Lasher 137 651 Taunt and Reborn and Timewarped Ghoul-acabra 94 103.
You won with 7 surviving minions.
Your opponent's Hero took 29 damage.
Your opponent's Hero died.
RECRUIT PHASE.
1 player died.
1 player remaining.
1st Place!!!
Press Enter to continue.
Achieved Killer Speech (Tier 3).
Your rating increased by 300.
Your rating is now 2383.
You've gained 10 XP.
You've gained 129 XP.

Spacebar (Extended) | Played 69 times | No favorites

Reuploaded because I had to fix an issue in the project.

[Volume Warning] This is not how a rocket launcher should work | Played 93 times | No favorites

Warning! Turn down your volume, as this is very loud!
This was recorded on Saturday, February 13, 2021, at 9:17:25 PM.
I was doing a bunch of testing on Crimson Splash on a localhost server, and got bored. Essentially, what had happened is that each time a rocket found a bullet bomb or some other item that also checked for rockets for whatever reason, said item would trigger. This item, since it checked for rockets, would spawn its own rocket, thus creating a chain. This meant if there are loads upon loads of these items, what happened is that each rocket you'd launch, essentially got duplicated. And although this sounds small, it can actually be quite insane if you have a lot of these items around, just waiting to explode. And this, is the result of that.

What' I'ts Like Being in the Middle | Played 82 times | No favorites

So I was playing Space Defender, when all of a sudden two ships started firing on either side of me. I had 1 health. This has never happened to me before in all my years of playing and developing this. Either way I could have gone, I would have died. So I made my stand... until I was saved, miraculously.

Spacebar | Played 88 times | No favorites

Something I made completely out of boredom, and without purpose. Hope you enjoy this short clip of weirdness.